Showing posts with label Apple. Show all posts
Showing posts with label Apple. Show all posts

Thursday, April 29, 2010

Steve Jobs Shares his "Thoughts on Flash"

Image representing Steve Jobs as depicted in C...Image via CrunchBase


As you know, the new iPad does not support Flash.  Much has been written about that and Steve Jobs officially went on the record explaining why...and then some.



Here's what Steve Jobs had to say about Adobe Flash reliability, security and performance in a piece called "Thoughts on Flash"  published on the Apple website.
"Symantec recently highlighted Flash for having one of the worst security records in 2009. We also know first hand that Flash is the number one reason Macs crash. We have been working with Adobe to fix these problems, but they have persisted for several years now. We don’t want to reduce the reliability and security of our iPhones, iPods and iPads by adding Flash.



In addition, Flash has not performed well on mobile devices. We have routinely asked Adobe to show us Flash performing well on a mobile device, any mobile device, for a few years now. We have never seen it. Adobe publicly said that Flash would ship on a smartphone in early 2009, then the second half of 2009, then the first half of 2010, and now they say the second half of 2010. We think it will eventually ship, but we’re glad we didn’t hold our breath. Who knows how it will perform?



Doesn't sound much like Apple and Adobe are on the same page. If you thought Steve Job's "thoughts" were little harsh, his conclusion leaves no doubt that Apple is moving towards the future and Adobe is the past...
"Flash was created during the PC era – for PCs and mice. Flash is a successful business for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short.  The avalanche of media outlets offering their content for Apple’s mobile devices demonstrates that Flash is no longer necessary to watch video or consume any kind of web content. And the 200,000 apps on Apple’s App Store proves that Flash isn’t necessary for tens of thousands of developers to create graphically rich applications, including games. New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too). Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind."


Steve Jobs

April, 2010




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Steve Jobs Shares his "Thoughts on Flash"

Image representing Steve Jobs as depicted in C...Image via CrunchBase


As you know, the new iPad does not support Flash.  Much has been written about that and Steve Jobs officially went on the record explaining why...and then some.



Here's what Steve Jobs had to say about Adobe Flash reliability, security and performance in a piece called "Thoughts on Flash"  published on the Apple website.
"Symantec recently highlighted Flash for having one of the worst security records in 2009. We also know first hand that Flash is the number one reason Macs crash. We have been working with Adobe to fix these problems, but they have persisted for several years now. We don’t want to reduce the reliability and security of our iPhones, iPods and iPads by adding Flash.



In addition, Flash has not performed well on mobile devices. We have routinely asked Adobe to show us Flash performing well on a mobile device, any mobile device, for a few years now. We have never seen it. Adobe publicly said that Flash would ship on a smartphone in early 2009, then the second half of 2009, then the first half of 2010, and now they say the second half of 2010. We think it will eventually ship, but we’re glad we didn’t hold our breath. Who knows how it will perform?



Doesn't sound much like Apple and Adobe are on the same page. If you thought Steve Job's "thoughts" were little harsh, his conclusion leaves no doubt that Apple is moving towards the future and Adobe is the past...
"Flash was created during the PC era – for PCs and mice. Flash is a successful business for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short.  The avalanche of media outlets offering their content for Apple’s mobile devices demonstrates that Flash is no longer necessary to watch video or consume any kind of web content. And the 200,000 apps on Apple’s App Store proves that Flash isn’t necessary for tens of thousands of developers to create graphically rich applications, including games. New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too). Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind."


Steve Jobs

April, 2010




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Wednesday, April 14, 2010

Apple is working on it’s own mobile P2P payment service for iPhone and iPad










UnwiredView.com


Apple has submitted a patent application for peer-to-peer financial transactions. Apple's patent application describes an iPhone app and service, that will allow iPhone owners to store all their credit card, bank/checking account and other info on the device, and to make quick personal and business transactions with a few taps.



Mobile micropayments through your smartphone is emerging, and, most likely, soon to become pretty hot category.
Nokia is looking  how to introduce mobile payments to developing world with it’s Money service. Meanwhile, startups like Square and established companies likeVeriFone are working on ways to bring personal mobile transactions to your iPhone, and, hopefully, any other smartphone you have in your pocket.
Well, those companies planning to make a living from their personal mobile payment iPhone app/accessory/service, better start thinking about other mobile platforms soon. Because Apple is actively eyeing personal mobile payments, as a market they want to have for themselves.
At least that’s what an Apple’s patent application called “Peer to peer financial transaction devices and methods”  indicates.
Read The Whole Story

http://www.unwiredview.com/2010/04/08/apple-is-working-on-its-own-mobile-p2p-payment-servi ce-fo....


Reblog this post [with Zemanta]

Apple is working on it’s own mobile P2P payment service for iPhone and iPad










UnwiredView.com


Apple has submitted a patent application for peer-to-peer financial transactions. Apple's patent application describes an iPhone app and service, that will allow iPhone owners to store all their credit card, bank/checking account and other info on the device, and to make quick personal and business transactions with a few taps.



Mobile micropayments through your smartphone is emerging, and, most likely, soon to become pretty hot category.
Nokia is looking  how to introduce mobile payments to developing world with it’s Money service. Meanwhile, startups like Square and established companies likeVeriFone are working on ways to bring personal mobile transactions to your iPhone, and, hopefully, any other smartphone you have in your pocket.
Well, those companies planning to make a living from their personal mobile payment iPhone app/accessory/service, better start thinking about other mobile platforms soon. Because Apple is actively eyeing personal mobile payments, as a market they want to have for themselves.
At least that’s what an Apple’s patent application called “Peer to peer financial transaction devices and methods”  indicates.
Read The Whole Story

http://www.unwiredview.com/2010/04/08/apple-is-working-on-its-own-mobile-p2p-payment-servi ce-fo....


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Tuesday, March 16, 2010

PayPal Launches New Send Money App for iPhone®

 PayPalVersion 2.0 Brings Fast and Secure Mobile Access to Money




SAN JOSE, Calif.--(BUSINESS WIRE)--PayPal today unveiled a new Send Money application for iPhone. Version 2.0 of the PayPal Send Money app gives PayPal and iPhone customers around the world secure mobile access to their money and convenient features for everyday life, including Bump money transfers, Split Check and Collect Money.





“PayPal Send Money lets consumers access their wallets through their phones. Because with PayPal, the wallet lives in the cloud – the mobile phone is just one device customers can use to access it.”



With “bump” users can put two iPhones together, and funds are quickly transferred between their PayPal accounts. The Split Check feature lets users conveniently divide and quickly reimburse each other for the cost of a meal, including tip and tax, for up to 20 people. Collect Money allows users to request money from multiple people for a joint gift, team dues, concert tickets, and more. Users can send gifts of money on the spot for birthdays, anniversaries or any moment of impulsive generosity.



The new Send Money app comes at a time when smartphone sales have surpassed 172.4 million units in 2009*, and consumers worldwide are expected to spend $119 billion** by 2015 through their mobile phones. PayPal mobile transactions have increased nearly six-fold, from $25 million in 2008 to $141 million in 2009.



“Today, you leave the house with three critical things: your phone, your wallet and your keys,” said Osama Bedier, PayPal’s vice president of platform and emerging technology. “PayPal Send Money lets consumers access their wallets through their phones. Because with PayPal, the wallet lives in the cloud – the mobile phone is just one device customers can use to access it.”



With the new PayPal Send Money app, users can set reminders for recurring payments, donate money to their favorite causes, and manage their PayPal accounts — all from the iPhone. For international transactions, it also features a global currency calculator and 15 languages. PayPal Send Money requires a PIN or password for every transaction to help prevent unauthorized use.



The application is now available to download for free at the Apple iTunes store online or the Apple App Store from any iPhone or iPod Touch.

For more information, visit www.PayPal.com/mobile.



* According to a Gartner Inc. study published in February 2010 titled “Competitive Landscape: Mobile Devices, Worldwide, 4Q09 and 2009."




** According to a study published by ABI Research study in February 2010 titled “Mobile Commerce”




About PayPal


PayPal is the faster, safer way to pay and get paid online. The service allows members to send money without sharing financial information, with the flexibility to pay using their account balances, bank accounts, credit cards or promotional financing. With more than 81 million active accounts in 190 markets and 24 currencies around the world, PayPal enables global ecommerce. PayPal is an eBay (NASDAQ:EBAY) company and is made up of three leading online payment services: the PayPal global payment service, the Payflow Gateway and Bill Me Later. The company's open payment platform, PayPal X, allows developers to build innovative payment applications on multiple platforms and devices. More information about the company can be found at https://www.paypal.com.

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